if (person.Care<for>(Weak))
    GOD.Bless(person)
    GOD.Protect(person)
    GOD.Save(person)
    GOD.Heal(person)

when (me.Admit(Sins))
    me.Request(Mercy)

me.Enemies.Wish<Dead>(me)
me.Enemies.Gossip<About>(me)
me.Enemies.Lie<About>(me)
me.Enemies.Plot<Against>(me)
me.Enemies.Turn<Against>(me)

me.Request
    when (me.Respond<to>(Enemies))
        GOD.Give<Grace>(me)
    
because (me.Have(Integrity) AND GOD.Pleased<with>(me))
    when (me.Enemies.Attach(me))
        GOD.Keep<Safe>(me)

forever (me.Praise(GOD))

Amen()