// author: David

My.Gratitude<To>(GOD) > KnownExpressionOfThanks.Max

GOD.RighteousJudgement => My.Enemies.Status = TotallyDestroyed

GOD.Reign.Duration = Forever
GOD.Rules<With>(Righteousness)
GOD.Judgement.Styles.Count => 1

if (Know(nameof(GOD)))
then Trust(GOD)

foreach (person in GOD.People)
    if (person.Is<Seeking>(GOD))
        then person.Is(Foresaken) => false

GOD.Remembers(Justice)

Me.Request(Blessings.As<Witness>.To(Me.Persecutors))

WickedPeople.Trap(Themselves)

GOD.Remembers(TheNeedy).AND.Gives(Hope)

Me.Request(GOD.DoWhatYouDo())