<!-- Author: Sons of Korah -->

GOD.DwellingPlace.Rating => SevenStars
GOD.DwellingPlace.Rank => First

me.Soul.Yearn(GOD)
me.Flesh.CryOut(GOD)

Birds.All.Find<SafeNesting>(GOD.House)
Birds.Sing<Worship>(GOD.Altar)

if (you.Dwell(GOD.House))
    you.Blessed = true
    you.Praise(GOD)

if (GOD.Share<Strength>(you))
    you.Blessed = true
    GOD.SetOnJourney(you)
    you.Bring<WaterOfLife>(PlacesOfDrought)
    you.Grow<in>(Strength)
    you.Journey.FinalDestination = Zion

me.Request(GOD.Hear(me.Prayers))
me.Request(GOD.Listen(me.Cries))
me.Request(GOD.Look<Favor>(us.Strength))
me.Request(GOD.Look<Favor>(GOD.AnointedOne))

TimeIn<1, Day>(GOD.House).Value() > TimeIn<1000, Day>(Elsewhere).Value()

Servant<in>(GOD.House) > Guest<in>(HouseOf(Wicked))

GOD.Bestow(Favor, Honor)

if (person.Walk = Blameless)
    GOD.Give<GoodThings.All>(person)

if (person.Trust(GOD))
    GOD.Bless(person)