<!-- Author: David -->
me.Sing(GOD.Love, GOD.Justice)
me.Sing<Praise>(GOD)

me.Try<Lead>(Life.Where(Blameless))
me.Query(GOD.Arrival)

me.Try<Lead>(me.House.With(BlamelessHeart))

me.Not<Look>(Things.Where(Vile))

me.Hate(FaithlessPeople.Actions)
me.Not<Join>(FaithlessPeople.Actions)
me.Avoid(People.Where(Heart.Is(Perverse)))
me.Avoid(Evil)

me.Silence(People.Where<Slander>(Neighbors))
me.Avoid(People.Where(Arrogant))

me.Set<Priority>(People.Where(Faithful))
me.Community.People.Faithful = true
me.Friends.Lives.Contains(Blame) => false

me.Expel<House>(People.Where(Deceitful))
me.Expel<Presence>(People.Where<Tell>(Lies))

Daily(me.Silence(People.Where(Wicked)))
Daily(me.Expel<GOD.City>(People.Where<Do>(Evil)))