Praise(GOD)

if (person.Is<Servant>(GOD))
    person.Praise(GOD)

Praise(GOD.Name)

while (Time >= Now)
    Praise(GOD)

if (Now.TimeOfDay >= Sunrise AND Now.TimeOfDay <= Sunset)
    Praise(GOD)

Assert<true>(GOD > Nations.All)
Assert<true>(GOD.Glory > Heavens.All.Glory)

People.Where<Comparable>(GOD) => None

Assert<High>(GOD.Throne.Height)

GOD.Stoop<ToView>(Heaven, Earth)

GOD.Raise(People.Where(person.Is(Poor) AND person.In(Dust)))
GOD.Lift(People.Where(person.Is(Needy) AND person.In(Ash)))
GOD.Combine(Poor, Needy, Princes)
GOD.Bless(Childless).With(Children)

Praise(GOD)