<!-- Song of Ascents/Pilgrim Song -->
when (GOD.Restore(Zion.Fortunes))
    us.Dreams.Fulfilled => true
    us.Mouths.Laugh()
    us.Tongues.Sing(Joy)
    OtherNations.Recognize(GOD.Bless(us))

Assert<Great>(GOD.Actions<Towards>(us))
Assert<true>(us.Filled<With>(Joy))

we.Request(GOD.Restore(us.Fortunes))
we.Request((us as Streams).Fill(GOD.Blessing as Rain))

if (person.Sow<with>(Tears))
    person.Reap<with>(Joy)

if (person.Is(Weeping) AND person.Sow(Seed))
    person.Reap<Many>(Sheaves)