GOD.As(MightyStorm storm) => {
    storm.Thunder.Peel()
    storm.Lightning.Flash()
    storm.Destroy(Trees)
    storm.Scare(Animals)
    storm.Shake(Desert)
    storm.Flatten(Forests)
}

People.Acknowledge(GOD.Power)

GOD.Protect(GOD.People)
GOD.Bless(GOD.People)