<!-- Author: David -->
King.Rejoice<Over>(GOD.Strength)
King.Joy.Increase<BasedOn>(Victories.From(GOD))

GOD.Grant(King.Heart.Desires)
GOD.Pour<Blessing>(King)
GOD.Crown(King)
GOD.Give<LongLife>(King)
GOD.Bestow<Glory, Splendor>(King)

King.Trust<in>(GOD)
lock(King.Love<of>(GOD))

GOD.Conquer(Enemies)
GOD.DestroyWith<Fire>(Enemies.SelfAndDescendants)

Enemies.Can<be>(Victorious) => false

Exalt(GOD)
Sing<Praise>(GOD.Might)