<!-- Author: David -->
if (person.Crimes.Are(Expunged) AND person.Sins.Are(Forgiven))
    GOD.Bless(person)

if (person.Sins.Count.Is(0) AND person.Not(Deceitful))
    person.Is(Blessed) => true

while (me.Is(Silent))
    me.Suffer()
    me.Feel(World.Weight)
    me.Is(Weak) => true

when (me.Confess(Sins))
    GOD.Forgive(me)

Recommendation
    if (person.Is(Living))
        person.Pray()

GOD.Protect(me)

if (you.Not(Animal))
    you.Can<Choose>(Life.Direction)
    you.Life.Determined<by>(GOD.Judgment<of>(you.Action))

if (you.Heart.Is(Honest) AND you.Are(Righteous))
    you.Rejoice()
    you.Sing(Praise)