if (person.Is(Righteous))
    person.Sing(Praise)

using (StringedInstruments)
    Praise(GOD)

Create(NewSong)
Play(Skillfully)
Shout<For>(Joy)

Assert<true>(GOD.Words.Properties.Contains(Right, True))
Assert<true>(GOD.Is(Faithful))

GOD.Loves(Righteousness)
GOD.Loves(Justice)

GOD.Love.Fill(Earth)

Heavens.Creator = GOD.Words
Stars.Creator = GOD.Breath

GOD.Can<Contain>(Oceans) => true

People.All.Revere(GOD)

Plan.Success = Plan.Author.Is(GOD)

if (nation.God = GOD)
    GOD.Bless(nation)

GOD.ViewPoint = Heaven
GOD.Watch(Earth.People.All)

if (person.Is(Thoughtful))
    GOD.Form(person.Heart)

bool CanSaveYou(possibleSavior) {
    if (possibleSavior.Relies<on>(Army.Size))
        return false
    if (possibleSavior.Relies<on>(Strength))
        return false
    if (possibleSavior.Relies<on>(Horsepower))
        return false
    if (possibleSavior.Fears(GOD) AND possibleSavior.Hopes<in>(GOD.Love))
        return true
}

we.Hope<in>(GOD)
we.Set<Shield>(GOD)
we.Rejoice()
we.Trust<in>(GOD.Name)
we.Depend<on>(GOD.Love)