Earth.All.Shout<Joy>(GOD)
Sing<Glory>(GOD.Name)
Praise(GOD).With(Glory)

Assert<Awesome>(GOD.Deeds)
GOD.Power.Greatness.Intimidate(GOD.Enemies)

Earth.All.Bow<down>(GOD)
Earth.All.Sing<Praise>(GOD)
Earth.All.Sing<Praise>(GOD.Name)

Observe(GOD.Deeds)
Remember(GOD.Convert(Sea, DryLand))
Rejoice<MemoryOf>(GOD.Actions)

forever (me.Assert(GOD.Rules))
forever (GOD.Watch(Nations))
forever (Rebels.Fear(GOD))

People.All.Praise(GOD)
Praise.Volume++

GOD.Ensure<FirmFooting>(us)

GOD.Refine(us as Silver)
GOD.Enable<Endure>(TimesOfHardship)
GOD.Lead<People>(PlaceOfPlenty)

me.Fulfill<Vows>(GOD)
me.Honor<Promises>(GOD)
me.Make<AppropriateSacrifices)

if (person.Fears(GOD))
    Allow(me.Tell,GOD.Deeds>(person))

me.Voice.Praise(GOD)

if (me.Cherish(Sin))
    GOD.Not<Listen>(me)

GOD.Hear(me.Prayers) => true

Praise(GOD)

GOD.Reject(me.Prayer) => false
God.Withhold<Love>(me) => false